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Scope: First Blood Walkthrough

August 15, 2008

Another game? Why not? Scope: First Blood, it is!

Mission 1: Shoot the dog
Mission 2: shoot the radio. Then shoot holes in the pool. The water will spill out of the pool and shock all the people
Mission 3: shoot the guy in his dick as he is peeing
Mission 4: shoot the cigarettes. Shoot the ones that aren’t by people’s heads first, then work your way around
Mission 5: Shoot the guy with the umbrella then shoot out the light
Mission 6: Shoot the Rope (it is right above the window) on the window for the machine. Then shoot the oil can and let the puddle build. Next shoot the rope and have the beam hit the worker. He will throw a cigarette and blow the building up. A weight will hit the worker in the building
Mission 7: Shoot the guy to the left. Then shoot hte guy on the lower right. The next guy will walk, shoot him. Then shoot the guy behind the tree

Weirdest Dream…

July 29, 2008

So, I had a really weird dream last night that I recall in some detail and thought I might share it with you as briefly as I can.

For some reason, I was at the Disney Hollywood Studios amusement park with my father. We were hungry, so we approchaed a hot dog stand to get something to eat. Behind the counter was Uma Thurman serving hot dogs to a hungry crowd. Everyone was star struck by Uma, who was apparently taking a break from shooting a new movie in the backlot by getting down and dirty with the little people.

My father and I got our food from Uma and went to sit down on some nearby benches. I was disappointed with my hot dog: it was wide and flat and over cook, as if someone had squished it. After I finished it, Uma walked over to our table and sat down next to me to eat ice cream and take a break. We talked a little bit and she complained about how now she smelled like hot dogs and she would have to shower before returning to the movie set, but I don’t remember talking about anything else. I just recall having some fun down-to-earth talk with a famous person.

Well, that’s really all I remember about the dream. I think I was dreaming about that stuff for the following reasons: 1) Yesterday, I was reading an article about a new ride at the Disney Hollywood Studios called “Toy Story Midway Mania;” 2) I was telling a friend about how I saw Uma Thurman filming a movie in Manhattan recently and how I thought she looked a little awkward and was too tall for my personal taste. (No offense to Uma Thurman if she ever reads this blog post. I’ll still watch your movies because I think you are a talented actress - you just have no shot at ever dating me.); 3) Over the weekend, I was hanging out with some buddies of mine and we were eating hot dogs - but not in a gay-way, because there were hamburgers there, too. One of my friends was eating two hotdogs in a sandwich bun, which made it look like one wide hot dog. Also, we stopped off at Stewarts during the day and I got ice cream.

I don’t know why my father was there. I don’t recall him being particularly impressed with Uma Thurman, though I can’t say I blame him. She has weird eyes.

Comcast + Follow up = Dream land

July 22, 2008

After writing an article about how Comcast customer service was horrible, I was pleased that a rep from comcast had posted a comment and said that he would look into my issue. See full article here.

I was happily surprised and responded once I saw the news. Of course, though, Comcast falls back in their ugly ways and the follow through is lost. I sent an email to the address provided and my request has fallen through the cracks [again]. Comcast says they will provide the world and then never do. They then hide behind the fact that most users do not have the time to sit on the phone and argue with a CS rep about how crappy their service is. Of course, the CS rep understands and jots down the information and says that someone would get back to you. Do they? Nope.

Even when they do get back to you, they recite random gibberish of why I cannot get credited for the cable modem. You need to fax us a copy of the receipt that the tech provided to you they say. Of course, no one had informed me that this was a step when I did this. I was never told to send a copy of the receipt when the tech gave it to me. Even when I followed up with comcast of why I didn’t receive a credit. They always told me that the system does it automatically. Well, I can tell you, YOUR SYSTEM SCAMS PEOPLE OUT OF MONEY!

Oh well, I will just wait for a follow up email about how it isn’t their fault that the cable modem is lost and how they don’t know why I was billed AGAIN for it. Or why people would randomly call my house LOOKING for it. I don’t get why anyone would call me for a device that I had already “paid” for over a year afterwards.

Time will tell, but I have no faith in the Comcast system. I cannot wait for AT&T to get the uverse network in my area. I honestly don’t care if the quality is awful, at least I wouldn’t be giving money to these idiots. For everyone out there, lets all go for ANYTHING EXCEPT FOR CABLE! I’ve already steered users to DISH. Lets spread the word and hit the cable companies in their wallet!

Happy Birthday to Koopa!

Well, today is my birthday! I am not really doing much to celebrate this year. Tonight, I will be hanging out with my wife’s family for cake. Mmmmmmm cake. Next, I will see my family after work on saturday. Fun times will be had!

Wordpress 2.6 Should I upgrade?

July 21, 2008

As many users who are on Wordpress 2.5, the question should arise. Should I upgrade?

Well, lets break down the features that version 2.6 provides.

1. Post Revisions - This allows you to know who updated what post. This is good for those multi-author blogs (like blog.sillica.com) but I don’t really have a burning desire to use this feature. It seems like a snoozer to me.

2. Press This - Post from wherever you are on the web. I read what this feature does about 50 times but I don’t understand. Feel free to read the extract from the wordpress website and perhaps you can tell me :)

A few months ago on my blog we started a conversation about the posting bookmarklet in WordPress and which systems we should look to for inspiration, like Flock, FriendFeed, Facebook, Tumblr, and Delicious. From these suggestions and the Quick Post plugin by Josh Kenzer, we developed a Press This bookmark you can add to your toolbar that provides a fast and smart popup to do posts to your WordPress blog:

For example, if you click “Press This” from a Youtube page it’ll magically extract the video embed code, and if you do it from a Flickr page it’ll make it easy for you to put the image in your post. On my blog I’ve been experimenting with using different categories and the in_category() function — such as video, quote, aside, et cetera — to create a more tumblelog-like format.

Gears - turbo speed your blogging - from what I understand, it is like caching your blog so it will load faster for people. I am not a huge fan of this as I can see the page not updating correctly. I’m sure that these issues have been resolved from early caching products but I remember those times and wish not to go back to them!

Theme previews - This is the first interesting appeal but still a snoozer. One you pick the theme, why are you changing it?

Finally, here are some of the smaller features that are included.

Word Count - Finally!
Image captions - snooze
Bulk Management of plugins - oO
SSL support

And some other randomness. Check out the full website here.

http://wordpress.org/development/2008/07/wordpress-26-tyner/

As for me, the only thing I really want is the word count. Is that worth going though another major upgrade? I think I’ll hold off for a bit. Maybe 2.7 will have some more interesting features as well. I am still shell shocked from upgrading to 2.5.1. Oh well, what do I know right? :)

Ragdoll Cannon 1.5 Walkthrough

July 19, 2008

Strategies for completing each level as well as the level codes can be yours here in this walkthrough.  You can play Ragdoll Cannon 1.5 on Kongregate here:

http://www.kongregate.com/games/Johnny_K/ragdoll-cannon-1-5

Level 1 “Hello everybody!” - Shoot at the left side of the right matchstick, just past the matchhead.

Level 2 “Let’s play!” (key: two) - Shoot at the opening between the hat and the top left corner of the face.  The top of the face will fall.  Keep shooting.  Use a second or third shot to knock the first ragdoll over the edge.

Level 3 “Little slide” (key: three) - Shoot at the word “Little” in the title “Little Slide”.

Level 4 “Balls. Wink.” (key: nein) - Aim at the word “Balls” in the title to knock the cover off.  Then aim at the key “nein” to shoot the ragdolls into the goal.

Level 5 “How 2″ (key: nau) - Aim at the ceiling just shy of the top right corner.  The ragdoll should have lots of speed.

Level 6 “Trust no one” (key: vodka) - Where is the goal?  I just won this without knowing how…

Level 7 “10 t + here = …” (key: pogo) - Shoot quickly and aim right at the break in the wall.

Level 8 “10 t 2″ (key: kongregate) - Shoot as hard as you can while missing the corner of the ledge to knock the 10 t ball off.

Shift 3 Walkthrough

July 18, 2008

Get through all the levels in the new puzzle platformer, Shift 3.  The levels aren’t so hard if you have a good plan and a bit of help.  If you want to play the game, you can here at addictinggames:

http://www.addictinggames.com/shift3.html

Room 1 - Greetings, Subject.  Move to the door and press up.

Room 2 - Space to Jump.  Jump over the two pits and go to the door.

Room 3 - Grab the key.  Jump over the pits and up to the key.  You have to be on the top ledge on the right to jump onto the platform with the key.

Room 4 - Sometimes the only thing left to try is shift.  Press the shift key to change to the upside-down mirror world.  Then climb over the hill and jump down the other side.  Then shift back and jump onto the platform.  The fake door will explode, and the real door visible.  Do it all again.

Room 5 - Run to the right and jump on the arrow.  The world will shift and you will fall.  Immediately shift and run left to grab the PDA.  Shift again and go through the door.

Room 6 - Run to the left and shift.  Run to the right and go in the door.

Room 7 - Shift, then run to the right.  Fall and shift again.  Run to the left, fall, and get the key.  Run to the right and jump into the arrow to change gravity.  Then shift.  Run to the right and fall to the bottom.  Run to the left and hit the arrow to change gravity.  Run to the left and jump to get the lightbulb.  Shift again.  Jump and hit the arrow again.  Run right and drop and head left to the arrow to change gravity again.  Immediately shift to get the other key.  Shift in the same spot you got the key, then drop down and go in the door.

Room 6 again - Fall onto the key piece and run to the left.  Jump over the pit and enter the door.

Room 8 - Enter door 1.

Room 9 - Shift, fall down to the left, get on the ledge, and shift again.  Jump to the left and get the key.  Fall to the right down to the bottom, walk to the bottom left, and shift.  Walk left to the arrow and change gravity.  Walk back to the left and jump up onto the second ledge and shift.  Jump down onto the platform above the arrow and shift onto the arrow to change gravity.  Drop down to the right and stand on the small ledge and shift.  Fall onto the arrow and enter the door.

Room 10 - Jump onto the highest ledge and shift.  Use the reverse gravity arrow to change gravity, then stand to the left of the arrow and shift.  Drop all the way down to the right.  Jump over the spikes.  Stand on the key area and shift.  Get the key and shift back.  Jump all the way to the left and land on the change gravity arrow.  Run down and grab the other key.  Shift again, run to the right down into the tunnel and shift.  Drop back to the door and enter.

Room 9 again - Shift, fall to your right, and go to the right up on the ledge, and shift again.  Fall to the bottom, go to the arrow on the far right and change gravity.  Drop down to the door and enter.

Room 8 again - enter door 2.

This walkthrough is in-progress.  It will be completed in the next 24-48 hours.  In the meantime, the game saves where you are so keep trying and check back for the full walkthrough!

DUI Walkthrough

July 13, 2008

How to beat all of the levels in DUI, and the order to click all the boxes.  DUI is a game like Jenga where you remove blocks.  The goal is to keep the sprites above the red line and remove as many blocks as you can.  You can play it here on Kongregate:

http://www.kongregate.com/games/logosogol/dui

Remember that you can move the sprites by using the left and right arrow keys.  Square sprites will not roll this way.  Next to each level is listed the removed numbers.  (8/6)  In this case, 8 blocks were removed, where 6 were required to complete the level.

Level 1 - (8/6) Move the sprite a bit to the left so you can take out the top bar and it will balance on the blue square.  One by one take out each of the blocks in the left column until the sprite is standing alone on top of one long piece.  Then remove the other column.

Level 2 - (4/4) Give the whole stack a moment to settle.  Then remove the T piece in the top middle.  Then remove the other three middle pieces.

Level 3 - (11/8) Remove the top E piece on the left, and the long piece that falls when you take it out.  Remove the E that’s facing down, then the L and S pieces below that.  Remove the long piece below those two (basically going down the left side).  Then remove the L and big S pieces on the bottom left.  Remove the L piece on the right, and the straght “cross-brace” piece in the middle.  Find the two long pieces right next to each other on the bottom and remove the right one.  Remove the right-facing E piece on the left.

Level 4 - (11/9) Remove the green brick with the x on it holding up the blue piece.  Then, remove all of the pieces except the one that the sprite is on.

Level 5 - (7/7) Push right to pick up momentum.  Once the truck is on the bottom level, click the blue “windshield” to remove it.  The sprite will get stuck in the corner on the one green peg with the x.  Remove the rest of the pieces.

Level 6 - (23/18) Click on the blue x piece on top.  Click on the big ball to remove it.  Click on the green ball above the sprite to drop it safely on the green bar.  Remove all the other pieces.

Level 7 - (20/19) Immediately after you start, click, drag, and remove all the vertical row of blue squares, starting on the top.  After the sprite is thrown, remove all of the pieces except the one the sprite lands on.

Level 8 - (20/20) Remove the left leg of the table that the sprite is sitting on.  When it comes to rest on the next table, do the same.  Continue until the sprite is on the green bar with the x.  Remove the remaining bars.

Level 9 - (24/3) Remove all the balls, then use the left and right arrows to pick up speed and bring the sprite against the wall on the far right using the green ball with the x.  Remove all the other pieces.

Level 10 - (39/39) The key to this is to end up with a six-spot pyramid.  The bottom layer is three green balls.  The next layer is two sprites, and the top is a sprite.  Remove the green balls to make the sprites fall to this formation on the bottom.  Once in this configuration, you can remove the balls to the left and right of the bottom layer and it will be stable.  then, remove the other balls.

Level 11 - (20/20) Here’s where it starts to get tricky.  There is no surefire way to finish this level.  The goal is to get the sprite to stand on top of any of the horizontal pieces, just over a vertical piece.  Then you can remove all the other pieces so they just fall like that.  It’s tricky, and takes some trying and maybe some timing.

Level 12 - (8/1) Remove the blue piece in the center as the chain is swinging around the left side.  This will throw the whole chain into the upper right and it will get stuck.  If you can get the red piece stuck between the green circle with the x and the wall, you’re set.

Level 13 - (20/0) Use the arrow keys to move the sprite right, left, right, and left again to bring him to the top.  Once he’s trapped between the green circle with the x and the wall, clear the remaining pieces.

Level 14 - (7/6) Tap the right arrow key just enough to put the sprite into the blue spinner.  As the sprite rotates off the right side of the spinner, tap the right arrow key to move it into the next spinner.  Continue this process until the sprite is balanced on the green bar.  Remove the spinners and gray piece.

Level 15 - (11/2) Click the gray bar to start the chain spinning.  Move your cursor to the right side and start holding down the mouse button.  When the chain swings to the right, when it’s at the end of its swing, drag the mouse over the last green ball.  The sprite will be released and you can use the right arrow key to make sure it gets stuck between the green ball with the x and the wall.  Clean up the rest of the pieces.

Level 16 - (5/5) Click the small vertical green bar on the right while the sprite is still falling.  Drag the mouse over the large one just beneath it.  The sprite will hit the top bar while it is on an angle, and this will shoot it to the right.  It will bounce once on the ground and bounce up onto the green bar on the right.  Remove the ones on the left.

Level 17 - (31/27) Click on the blue box with the x holding in all the green balls.  When the sprite is over the horizontal green bar with the x, click on the last green bar in the chain, cutting the sprite loose.  Then, clean up the other pieces leaving only the long green bar with the x.

Level 18 - (33/3) Remove the gray bar below the blue box to drop it.  The green tower beneath it will collapse.  All the green towers will collapse.  Click the gray bars below each of the sprites to drop them.  Remove all of the green balls and blue boxes except for the four holding up the two sprites.

Level 19 - (6/0) Timing is everything here.  Roll the sprite slowly to the right so it bounces on the first green bar.  Let it bounce a couple times, and try to slow it down to get it in the last slot.  You can also bounce it off the ground, but this is trickier.  Once it’s stuck between the green circle with the x and the wall, remove the other six pieces.

Level 20 - (11/1) Timing is again everything.  Roll the sprite off the right side of the gray bar as you click to release the two big blue blocks.  The scale should launch the sprite to the upper right, where you can nudge it between the green ball with the x and the wall.

Level 21 - (13/12) Push the right arrow key to move the sled.  Click the blue box “windshield” of the sled as it comes to a stop while continuing to push the right arrow key.  Bring the sprite to rest next to the blue box on the right side of the scale.  Click to remove the blue box at the right side of the scale, but do not move the sprite.  Click on the green box with the x to release the big blue weight.  Use the arrow keys to move the sprite after it has landed to trap it between the green circle with the x and the wall.  Clear the debris.

Level 22 - (14/7) Roll the sprite to the right slowly.  You can remove the green balls first to make it more consistent. I had more luck boucing off the green balls.  If I delay starting moving to the right for a half second, I found that a green ball came up and smacked the sprite perfectly to send it to the right.  Once the sprite is stuck between the green ball with the x and the wall, clear the debris.

Level 23 - (5/5) Roll the sprite very quickly to one side, then back to the other.  Use the balance bar as a ramp to get onto the gray piece (on either side) and over to the green circle with the x.  Get stuck between that an the wall and clear the pieces.

Level 24 - (6/1) Move all the way to the left, and then accelerate to the right.  Just as the sprite is coming to the top of the horizontal green bar with the x, click on the green bar attached to the sprite.  The sprite should flip on top of the green bar, and you can use the right arrow key to roll it between the green ball with the x and the wall.  Clean up the mess.

I feel sorry for the people who spent money on the 3G iPhone

July 11, 2008

Man, there is nothing better than shelling out 200 dollars for a new toy. It is like a kid in a candy shop. You take it home and you are all giddy. You can’t wait to browse the web a new fast speeds. You relish taking the device out of its packaging and plug it into your computer. You go to activate it and BAMB, you just wasted 200 dollars. Today anyways.

Tomorrow, you should be fine. Apparently, Apple did not plan this upgrade properly. They should of released the software update for the old phones either sooner or later than the release of the iPhone 3G. Now, old user and new users are battling it off with the servers in order to get an activation.

In the end, I hate them all. My phone is bricked and I blame iPhone 3G! I live in America and can’t blame myself right?

A Zymurgist is someone who practices Zymurgy

July 10, 2008

It someone who makes beer!  Zymurgy is homebrewing your own beer and a Zymurgist is someone who is a homebrewer!  What a fancy name for something so simple!

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