How to beat all of the levels in DUI, and the order to click all the boxes. DUI is a game like Jenga where you remove blocks. The goal is to keep the sprites above the red line and remove as many blocks as you can. You can play it here on Kongregate:
http://www.kongregate.com/games/logosogol/dui
Remember that you can move the sprites by using the left and right arrow keys. Square sprites will not roll this way. Next to each level is listed the removed numbers. (8/6) In this case, 8 blocks were removed, where 6 were required to complete the level.
Level 1 - (8/6) Move the sprite a bit to the left so you can take out the top bar and it will balance on the blue square. One by one take out each of the blocks in the left column until the sprite is standing alone on top of one long piece. Then remove the other column.
Level 2 - (4/4) Give the whole stack a moment to settle. Then remove the T piece in the top middle. Then remove the other three middle pieces.
Level 3 - (11/8) Remove the top E piece on the left, and the long piece that falls when you take it out. Remove the E that’s facing down, then the L and S pieces below that. Remove the long piece below those two (basically going down the left side). Then remove the L and big S pieces on the bottom left. Remove the L piece on the right, and the straght “cross-brace” piece in the middle. Find the two long pieces right next to each other on the bottom and remove the right one. Remove the right-facing E piece on the left.
Level 4 - (11/9) Remove the green brick with the x on it holding up the blue piece. Then, remove all of the pieces except the one that the sprite is on.
Level 5 - (7/7) Push right to pick up momentum. Once the truck is on the bottom level, click the blue “windshield” to remove it. The sprite will get stuck in the corner on the one green peg with the x. Remove the rest of the pieces.
Level 6 - (23/18) Click on the blue x piece on top. Click on the big ball to remove it. Click on the green ball above the sprite to drop it safely on the green bar. Remove all the other pieces.
Level 7 - (20/19) Immediately after you start, click, drag, and remove all the vertical row of blue squares, starting on the top. After the sprite is thrown, remove all of the pieces except the one the sprite lands on.
Level 8 - (20/20) Remove the left leg of the table that the sprite is sitting on. When it comes to rest on the next table, do the same. Continue until the sprite is on the green bar with the x. Remove the remaining bars.
Level 9 - (24/3) Remove all the balls, then use the left and right arrows to pick up speed and bring the sprite against the wall on the far right using the green ball with the x. Remove all the other pieces.
Level 10 - (39/39) The key to this is to end up with a six-spot pyramid. The bottom layer is three green balls. The next layer is two sprites, and the top is a sprite. Remove the green balls to make the sprites fall to this formation on the bottom. Once in this configuration, you can remove the balls to the left and right of the bottom layer and it will be stable. then, remove the other balls.
Level 11 - (20/20) Here’s where it starts to get tricky. There is no surefire way to finish this level. The goal is to get the sprite to stand on top of any of the horizontal pieces, just over a vertical piece. Then you can remove all the other pieces so they just fall like that. It’s tricky, and takes some trying and maybe some timing.
Level 12 - (8/1) Remove the blue piece in the center as the chain is swinging around the left side. This will throw the whole chain into the upper right and it will get stuck. If you can get the red piece stuck between the green circle with the x and the wall, you’re set.
Level 13 - (20/0) Use the arrow keys to move the sprite right, left, right, and left again to bring him to the top. Once he’s trapped between the green circle with the x and the wall, clear the remaining pieces.
Level 14 - (7/6) Tap the right arrow key just enough to put the sprite into the blue spinner. As the sprite rotates off the right side of the spinner, tap the right arrow key to move it into the next spinner. Continue this process until the sprite is balanced on the green bar. Remove the spinners and gray piece.
Level 15 - (11/2) Click the gray bar to start the chain spinning. Move your cursor to the right side and start holding down the mouse button. When the chain swings to the right, when it’s at the end of its swing, drag the mouse over the last green ball. The sprite will be released and you can use the right arrow key to make sure it gets stuck between the green ball with the x and the wall. Clean up the rest of the pieces.
Level 16 - (5/5) Click the small vertical green bar on the right while the sprite is still falling. Drag the mouse over the large one just beneath it. The sprite will hit the top bar while it is on an angle, and this will shoot it to the right. It will bounce once on the ground and bounce up onto the green bar on the right. Remove the ones on the left.
Level 17 - (31/27) Click on the blue box with the x holding in all the green balls. When the sprite is over the horizontal green bar with the x, click on the last green bar in the chain, cutting the sprite loose. Then, clean up the other pieces leaving only the long green bar with the x.
Level 18 - (33/3) Remove the gray bar below the blue box to drop it. The green tower beneath it will collapse. All the green towers will collapse. Click the gray bars below each of the sprites to drop them. Remove all of the green balls and blue boxes except for the four holding up the two sprites.
Level 19 - (6/0) Timing is everything here. Roll the sprite slowly to the right so it bounces on the first green bar. Let it bounce a couple times, and try to slow it down to get it in the last slot. You can also bounce it off the ground, but this is trickier. Once it’s stuck between the green circle with the x and the wall, remove the other six pieces.
Level 20 - (11/1) Timing is again everything. Roll the sprite off the right side of the gray bar as you click to release the two big blue blocks. The scale should launch the sprite to the upper right, where you can nudge it between the green ball with the x and the wall.
Level 21 - (13/12) Push the right arrow key to move the sled. Click the blue box “windshield” of the sled as it comes to a stop while continuing to push the right arrow key. Bring the sprite to rest next to the blue box on the right side of the scale. Click to remove the blue box at the right side of the scale, but do not move the sprite. Click on the green box with the x to release the big blue weight. Use the arrow keys to move the sprite after it has landed to trap it between the green circle with the x and the wall. Clear the debris.
Level 22 - (14/7) Roll the sprite to the right slowly. You can remove the green balls first to make it more consistent. I had more luck boucing off the green balls. If I delay starting moving to the right for a half second, I found that a green ball came up and smacked the sprite perfectly to send it to the right. Once the sprite is stuck between the green ball with the x and the wall, clear the debris.
Level 23 - (5/5) Roll the sprite very quickly to one side, then back to the other. Use the balance bar as a ramp to get onto the gray piece (on either side) and over to the green circle with the x. Get stuck between that an the wall and clear the pieces.
Level 24 - (6/1) Move all the way to the left, and then accelerate to the right. Just as the sprite is coming to the top of the horizontal green bar with the x, click on the green bar attached to the sprite. The sprite should flip on top of the green bar, and you can use the right arrow key to roll it between the green ball with the x and the wall. Clean up the mess.